ASTRAFOUNDRY AI
Commercial Services · Game Development

Game Development

Complete production services for mini-games and lightweight games — from core mechanics and art integration to multi-platform engineering and delivery.

Overview

Tight gameplay feel meets pipeline speed —
making ideas playable.

We specialize in full-cycle engineering and art pipeline integration for lightweight and cross-platform games.

Targeting Web/H5, mobile mini-games and desktop indie titles, we connect greybox gameplay prototyping, AI-accelerated art production, client/server engineering, numerical balancing and multi-platform build delivery.

Service & Compliance Boundary

Our services cover game design, engineering, QA testing and technical build delivery only. Live operations (LiveOps), publishing and user acquisition (UA) campaigns are not included.

Read Full Service Statement & Terms of Service (with Regional Appendix) →

Service Tiers

Three-Tier Packages

Three production tiers tailored to gameplay depth, visual fidelity, target platforms and networking needs.

Essential

Gameplay Prototype · Single-Player

Ideal for core mechanic validation, single-player arcade mini-games and interactive brand experiences.

Custom QuoteScoped to project deliverables
Estimated TimelineScoped per project
RevisionsPer scope
  • Core gameplay loop design and control feel tuning
  • Standard 2D art asset integration and UI layout
  • Single-platform build (Web/H5 or mobile mini-game)
  • Core level configuration and baseline balancing
  • Full game project source code and runnable build handover
Inquire Essential ↗
Flagship

Cross-Platform Title · Multiplayer

For ambitious multi-platform games, lightweight real-time multiplayer and PC/mobile releases.

Custom QuoteScoped to project deliverables
Estimated TimelineCustom
RevisionsDedicated
  • Full worldbuilding, narrative design and complex gameplay systems
  • Advanced 3D/2D hybrid art pipeline, skeletal rigs and particle VFX
  • Cross-platform support (PC Desktop + Mobile + Web)
  • High-concurrency game server architecture, leaderboards and matchmaking
  • Full source code, raw art project files and deep performance optimization
Inquire Flagship ↗
Comparison

Capability Matrix

From playable greybox prototypes to cross-platform releases, with full source code handover.

DimensionEssentialStandardFlagship
Game ScopeSingle-player prototype / Brand interactiveCommercial casual / Idle / PuzzleMid-core title / Multiplayer / Cross-platform
Visual FidelityStandard 2D assets + Basic VFXHigh-precision 2D/2.5D + Skeletal animation3D/2D hybrid pipeline + Custom particle VFX
PlatformsSingle platform (Web or Mini-game)Mobile + Web multi-platform coverageMini-game ecosystems + Steam / PC Desktop
NetworkingLocal storage, no backend requiredCloud functions / Auth & LeaderboardsDedicated high-concurrency game server
SDK IntegrationStandalone or basic sharingAd SDKs (rewarded/interstitial) & social hooksFull client logic & telemetry event hooks
TimelineEvaluated by scopeEvaluated by scopeCustom production schedule
DeliverablesProject source + Runnable buildFull source + Sliced art assetsClient/Server source + Raw art project files
Production Pipeline

How We Deliver

From greybox feel validation to multi-platform packaging, every milestone is playable and verifiable.

01

Core Loop & Greybox

Define core mechanics, control feel and win/loss conditions; rapidly validate with a playable greybox prototype.

02

Art Direction & Asset Pipeline

Produce character art, environments, UI and animations with cohesive visual identity.

03

Engineering & Balancing

Implement client/server logic, data-driven level tables and frame-rate performance optimization.

04

Platform Adaptation & Handover

Adapt across screen ratios, verify platform SDK hooks and transfer full source code and builds.

FAQ

Frequently Asked Questions

Common questions on game engines, asset ownership and future content expansions.

Which game engines do you use?

We primarily build with Unity, Cocos Creator and lightweight WebGL frameworks, selecting the optimal engine for your target platforms.

Do you assist with platform technical submission checks?

Yes. Standard and Flagship tiers include pre-submission technical checks for package size, frame-rate stability and SDK hooks. Ongoing publishing and LiveOps are managed by the client.

Who owns the art assets and source code?

Upon final delivery, all art slices, UI source files and client/server source code belong to the client for unrestricted future iteration.

Can we easily add new levels or updates later?

Yes. We architect games with modular, data-driven configuration tables so new levels and parameters can be expanded cleanly.

Start a Project

Start a Game Development Project

Whether validating a novel gameplay mechanic or building a cross-platform title, let’s build it together.

Discuss your requirements ↗
Service ScopeMini-Games · Lightweight Games · Cross-Platform
Deliverable StandardFull Source Code · Multi-Platform Ready
Payment MethodsPayPal · Link · Credit / Debit Card